Risk: Legacy

The Disclaimer

I wouldn’t consider anything in this review to be a spoiler, and I’m about as spoilerphobic a guy as you are likely to meet. But spoilers are in the eye of the beholder, so caveat emptor. If you are really worried, skip the section entitled “The Playtest”.

Why does a board game review requires a spoiler warning? Read on.


Beastmen wrasslin’ robots. What’s not to love?

The Hook

Every once in a while an extraordinary idea galvanizes the board game community. Dominion, for instance, introduced (or, rather, refined) the idea of a game centered on deck building, and dozens of games utilizing this mechanism have since been released. Before that it was the idea of “worker placement”, pioneered by the seminal Caylus.

Risk Legacy, the newest version of the classic war game, is built around such an idea, though it would be more accurate to describe the premise as “polarizing” than “galvanizing”. Reaction to the announcement of the game ranged from accolades to derision, and spirited debates abounded months before it was published. But no one, not even that game’s fiercest critics, could deny that the central conceit of the game is extraordinary–and perhaps even brilliant.

Here’s the hook: as you play Risk: Legacy, the game changes. I don’t mean in the conventional sense of gameplay evolving as players become more experienced; I mean the game literally, physically changes. The components include an assortment of stickers, which players use to irrevocably alter play: stickers affixed to the board forever enhance or mar the topography, stickers added to cards permanently revise their value and utility, and so forth.

But wait, as they say: there’s more. The rules frequently ask–demand!–that players take up Sharpies and annotate the board, to name continents, record events, and immortalize victories by scrawling their John Hancock on the “Winner’s List”.

Some events require that cards be removed from the game. This is not uncommon–many games ask you to “take cards out of play” by setting them aside or returning them to the box; only in Risk: Legacy are you told to do so by ripping them into confetti and then tossing them in the trash. The horror.

The upshot of all this is that, after your first game, you are playing on a board unlike any other in existence, with cities positioned according to your whims, locations named by your opponents, and cards customized per the preferences of your game group. And that’s just the beginning. The Risk: Legacy box contains a number of sealed packets and compartments, which are only opened when specific conditions are met (e.g., a single player wins his second game). Opening a cache may introduce to the mix new cards, new stickers, new rules, and even new pieces (maybe! I don’t even know!). The game was designed to be played at least 15 times, preferably with the same group of people.

It’s difficult to overstate how anathema this is to many gamers, for whom even minor wear on the edges of a card is a travesty on par with the Hindenburg. The idea of defacing cards on purpose has some railing about the impending tsunami of “disposable games”, even though Risk: Legacy is, to date, the only game featuring this innovation.

Me? I’m a sucker for a gimmick. I had to have it.


Sealed packets introduce new elements into the game as milestones are reached

The Game

Risk: Legacy is … well, it’s Risk, albeit Risk with a science-fiction theme and a 100-word backstory so ridiculous that it was apparently dashed it off in the moments before the game went to press. As in the original, the map depicts Earth divided into 48 Territories, into which players place Troops. On a turn a player selects a Territory he occupies and commits a number of Troops to attacking an adjacent space owned by an opponent. Dice are rolled and Troops are removed; when the defender’s Territory is vacant the attacker moves in and can continue his conquest. At the end of a turn in which a player took at least one Territory he receives a card, and these cards may later be redeemed to receive bonus Troops.

That’s what’s the same; the biggest difference between Risk: Legacy and its progenitor are the victory conditions. In the classic Risk, a player only wins after systematically eliminating all of his opponents and controlling every Territory on the board, a process that typically takes three or four or seven hours. Here, the goal is simply to obtain four Red Stars. Each player begins play with a Headquarters, and ownership of an HQ is worth one Red Star. Much of the game revolves around the battle for these HQs, as control of four–regardless of to whom they initially belonged–wins the game.

There are, of course, lots of additional tweaks to the original design. But the game is much more Risk than not.


We watch in irritation as J. prepares for war

The Playtest

Four of us gathered Sunday evening to break in my copy of Risk: Legacy; we conscripted our host’s 13-year-old daughter to fill the fifth position.

I am, and always have been, a fan of Risk, even though I dislike the player elimination and find the playing time to be entirely too long. Some of my fellow players are less charitable to the original game. But we all enjoyed this latest incarnation.

We played the game three times in a row, in the space of perhaps two and a half hours. Early games go quick; until a player has won at least one game he begins with a free Red Star in addition to his starting HQ, and therefore needs only two more points to win. (The length of future games increase as, one by one, players require three Red Stars beyond their starting HQ for victory instead of two.)

The “gimmick” of the game–that of altering the components as you play–has real strategic implications. Early in game one, for instance, I applied a “bunker” sticker to Greenland, which gave the Territory a defensive advantage; as a result, Greenland became a good place for a player to hunker down in the second and third game. Another player used stickers to increase the value of the China card, turning the corresponding Territory into a resource coveted by all.

As one of my opponents observed, the brevity of the game lends itself to bolder play; if you take a gamble and fail, you will only suffer the consequences for another 20 minutes or so. In other words, this version of Risk actually encourages its namesake, and the game is more exciting for it.

We opened our first sealed packet at the end of our third game, to reveal new cards and rules. I won’t describe them, but I’ll confess to looking forward to our next match, eager to see how they affect play. The premise of Risk: Legacy–that of a game that evolves as you play it–appears to work exactly as intended.


Because my opponents wanted to start in China, and the rules disallow starting in a Territory with a sticker, I founded the city of Skruyu.

The Verdict

My policy is never to review a game until I have played it at least three times. In one sense I have fulfilled this obligation, having played Risk: Legacy thrice Sunday night. In another very real sense, though, I’ve only played a fifth of the game. With rules, cards, and pieces entering the game over the course of 15 plays, I still haven’t experienced everything it has to offer.

Given my previous statement, that I like Risk except for the player elimination and the long playing time, it stands to reason that I would enjoy a version of Risk that has neither. And I did, quite a bit. I remain unconvinced that my enthusiasm won’t wane before we reach game 15, though. An alternative peril, since the game is designed to be played by the same group week after week, is that I will want to play through to the end, but that one or more of my colleagues will eventually beg off.

Of course the “evolution” element is designed to address this, to goose the replayablity of what is at heart a pretty simple game. Whether it succeeds remains to be seen–we have another play session on the books for next Sunday, and I will report back after.

If I make it through game 15, what will I do with Risk: Legacy then? Maybe just toss it out; by that point the board will be covered with graffiti, the cards will have been defiled and destroyed, and, for all I know, I may be instructed to set fire to the box at some point. You might think that $50 for a game you’ll only play 15 times is a total rip-off, and many are making this very argument. But honestly, 15 plays ain’t bad for a game, especially one that can provide a unique experience. I don’t regret my purchase yet and, based on what I’ve seen so far, do not anticipate doing so.

You can find more information on Risk: Legacy on its Boardgamegeek entry, and even read a PDF of the rules online. Risk: Legacy is available on Amazon, Funagain, and elsewhere.

The Update

Rob Daviau, the designer of Risk: Legacy, responds via Twitter:


@ Thanks for the review; glad you are liking the game. The backstory took me at least 20 minutes, thank you very much.
@robdaviaugamer
robdaviaugamer


@ (Actually, game theming is deliberately vague to allow each group to fill in the history and details as they see fit.)
@robdaviaugamer
robdaviaugamer

Rob discusses his inspiration for the design in this NPR story.

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Ten Lines From the State of the Union Speech that are Improved by Mentally Inserting “Hand” Before “Jobs”

“Think about the America within our reach: a country that leads the world in educating its people, an America that attracts a new generation of high-tech manufacturing and high-paying jobs”

“If you’re a business that wants to outsource jobs, you shouldn’t get a tax deduction for doing it.”

“Technology made businesses more efficient, but also made some jobs obsolete.”

“A few weeks ago, the CEO of Master Lock told me that it now makes business sense for him to bring jobs back home.”

“Give more young people the chance to earn their way through college by doubling the number of work-study jobs in the next five years.”

“This country needs an all-out, all-of-the-above strategy that develops every available source of American energy – a strategy that’s cleaner, cheaper, and full of new jobs.”

“Join me in a national commitment to train two million Americans with skills that will lead directly to a job.”

“Tonight, my message to business leaders is simple: ask yourselves what you can do to bring jobs back to your country, and your country will do everything we can to help you succeed.”

“Michelle and Jill Biden have worked with American businesses to secure a pledge of 135,000 jobs for veterans and their families.”

“We should support everyone who’s willing to work; and every risk-taker and entrepreneur who aspires to become the next Steve Jobs.”

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Before You Ask …

The 2012 Make Yer Own Oscar Pool Page will go live next Monday, January 30th.

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The Necronomicon

This post is part of the H. P. Lovefest.

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defective yeti on Twitter

If you are still checking this site (??) but don’t follow me on Twitter, you may wish to do so. That is where I have been “writing” recently, if thumb-typing jokes into a phone can be construed as such.


In protest of SOPA I haven’t updated my blog in like six years.
@matthewbaldwin
Matthew Baldwin

That said, I have some new content lined up for dy soon, including a review of Risk Legacy (a new version of the classic wargame with perhaps the craziest gimmick I’ve ever seen), and the resumption of the H. P. Lovefest (in preparation for my article on the author).

Until then, here’s some wiseassery to tide you over.


I adopted an “all paper” strategy in Rock, Paper, Scissors tournaments and have been making money hand over fist.
@matthewbaldwin
Matthew Baldwin


I’d be less likely to think “isn’t it ironic?” than “why the fuck did I buy 10,000 spoons?”
@matthewbaldwin
Matthew Baldwin


I always look sad in posed photos because my father was killed by cheese.
@matthewbaldwin
Matthew Baldwin


Mark wrote books and Shania wrote songs and never the Twain shall meet.
@matthewbaldwin
Matthew Baldwin


I need a smartphone with a built-in breathalyzer that can disable the Amazon mobile app.
@matthewbaldwin
Matthew Baldwin


A good rule of thumb is one per hand.
@matthewbaldwin
Matthew Baldwin


I’ll vote for whichever presidential candidate promises a 50′s-era Superman movie starring Jon Hamm.
@matthewbaldwin
Matthew Baldwin


I opened a Stationary Store, but can’t seem to move any merchandise.
@matthewbaldwin
Matthew Baldwin


I was going to buy one of those dancing video games but remembered that I already own alcohol and an mp3 of Robyn’s “Call Your Girlfriend”.
@matthewbaldwin
Matthew Baldwin


I was with my father yesterday and he said something really insightful. Probably. I don’t know, I was dicking around with my phone.
@matthewbaldwin
Matthew Baldwin


Try my new mixed drink, the Resolution Backslide. It’s one part weight-loss shake, one part Kahlúa.
@matthewbaldwin
Matthew Baldwin


If 2012 is “the year the world ends”, 2011 is surely “the year everyone became pretty much okay with that”.
@matthewbaldwin
Matthew Baldwin

* * *

Early Daze

I was sitting at the table and surfing the web when I remembered that I had been making coffee. Trying to determine the cause of the delay I glanced across the room and saw that I had neglected to turn on the burner. As I rose and walked over to the stove I noticed that I had also forgotten to put the kettle on the burner. As I lifted the kettle to do so I discovered I hadn’t put water in it yet. As I was filling up the kettle from the tap I became aware of the french press sitting on the counter nearby, half-full and warm. It was then that remembered that I had, some ten minutes prior, made coffee, let it steep, poured myself a cup, added milk and sugar, and placed it on the table next to the laptop, where it currently resided.

So, yeah. That kind of morning.

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Favorite Albums of 2011

Said the Gramophone yesterday released their annual list of the year’s best songs. I put the 70 that were available on Spotify onto a playlist, which you can find here (assuming you have Spotify installed).

SoG has long been my favorite mp3 blog, and I was pleased to see many of my favorite 2011 albums made appearances on their list (except, inexcusably, my #1 pick). I’ll emphasize that these are my “favorites”–I make no claim that they are the best. But they are the ones I most enjoyed in the last 12 months.

The Joy Formidable, “The Big Roar”: Earlier this year I was itching to catch a show, and saw that The Joy Formidable”, an unknown-to-me band, was coming to the Crocodile Cafe the following week. I picked up their one and only disk, but got sidetracked for a while and neither listened to the album nor attended the concert. When I finally put on “The Big Roar”, I could feel my heart sinking with every track: craaaap, that show must have been fooking amazing! Given the reception The Joy Formidable has received since that missed opportunity in late April (e.g.), tickets to their next appearance won’t be twelve bucks, that’s for sure. Ah, regrets …

Destroyer, “Kaputt”: You kids today may not remember this but, back in my day, when you bought an album and discovered that you didn’t really like it much you would nonetheless listen to it a bunch in the hopes that it would grow on you, because you just blew all your allowance on this stupid “Glass Tiger” cassette and it wasn’t like you could just go download something else. That, thankfully, is not something I have to do anymore. And yet I did it with “Kaputt” nonetheless. I was underwhelmed with my first few listens, but people with better musical judgement than I (which rules out no one) assured me that the album was terrific. Really? Well, if you say so. I don’t know when it happened, but at some point I stopped listening to Kaput to make myself like it and started listening to it because I already did … a lot.

The Head and the Heart, self-titled: I probably listened to this album more than any other this year as it was a favorite of both myself and my eight-year-old son, something we could play in the car as a compromise between Lady Gaga and Elliott Smith. (Who prefers which I’ll leave as an exercise for the reader …) This is the first album from the band, but the consistently high quality of the material is of “Best of” compilation caliber.

Lykke Li, “Wounded Rhymes”: I went a little bananas for Swedish pop music this year, starting with Peter Bjorn & John’s “Gimmie Some”, then moving on to Lykke Li’s “Wounded Rhymes”, and then … well, actually, I just stuck with Wounded Rhymes, and have listened to it every week or so since. Featuring simple melodies and emotionally resonant lyrics, tracks like Sadness is my Boyfriend manage the neat trick of being both catchy and contemplative.

Wild Flag, self-titled: Since the breakup of Sleater-Kinney in 2006 I have followed the various members in Quasi, The Corin Tucker Band, and the TV show Portlandia. Now in Wild Flag, Carrie Brownstein’s newest venture, we have the closest approximation of that classic S-K sound. Their live performance of “Romance” from SXSW earlier this year is well worth watching.

M83, “Hurry Up We’re Dreaming”: Now that LCD Soundsystem has closed up shop, M83 may become my go-to electro rock band (although they may have to duel for my affection with MGMT). In an era when so much emphasis is placed on the single, “Hurry Up We’re Dreaming” is a nice throwback to the days when bands crafted albums instead of individual songs, something to listen to in its entirety when you’re able. I have a fond memory of hearing Raconte-Moi Une Histoire for the first time while driving around, and totally cracking up at the kid’s narrative. It would be great, right?

Kurt Vile, “Smoke Ring for My Halo”: When I asked my friends for music recommendations early in 2011, Kurt Vile’s debut album was the most oft-provided suggestion. I’m trying to figure out a way to describe it without using the the word “sensuous” and failing so I guess I’m not describing it.

The Pains of Being Pure at Heart, “Belong”: You’re not going to find this album on a lot of “Best of 2011″ lists I reckon, but I am a total sucker for that 80′s synthpop sound. (See also: The Killers, Ladytron, and, lord help me, Chromeo). It’s as if they distilled my “Jesus and Mary Chain” Pandora station down into ten tracks.

The Decemberists, “The King is Dead”: Colin Moloy was kind enough to contribute a post to my Infinite Summer project, and he then based the video for “Calamity Song” off a chapter of Infinite Jest, so I would be predisposed to like this album even if it wasn’t awesome. Which it is. Awesome.

(A close second for “My Favorite Music Video of 2011″ is the only other one I saw all year, Robyn’s Call Your Girlfriend. Love it. Perhaps because of the aforementioned Swedish pop music mania, but still.)

Fleet Foxes, “Helplessness Blues”: I put neither Adele’s “21″ on this list nor PJ Havey’s “Let England Shake”, but would be remiss to forego the “best albums of 2011″ triumvirate entirely. So here ya go: Helplessness Blues by the Fleet Foxes, the sort of album that you can listen to intently while wearing headphones or put on as background music to a dinner party.

You can find a sampler of these albums below and on Spotify.

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Suggestions for the Slacker’s Guide Sought

It’s that time of year again, people: time to send me links to the stupidest stuff available for purchase on Teh NetarWebs, for inclusion in my annual Holiday Survival Guide for Slackers. By way of example, here’s some entries from years past:

2010 Holiday Survival Guide for Slackers
He has a framed portrait of Gene Roddenberry. He has a Federation uniform in every primary color. He has a spindled and stained Uhura standee in his closet that you try not to think about. He dismissed J.J. Abrams’s film as “noncanonical.” This year, give him the gift of sputtering rage with the Star Wars toaster. “You know, because you love Space Trek so much,” you will say as his neckbeard quivers with apoplexy. Weighing only 2.4 pounds, the Star Wars Toaster can be hurled at a window by even the most atrophied of muscles, where it will bounce ineffectually off the pane and land on the faux tribbleskin rug. “Next time you should throw it with more force,” you will gleefully chuckle. Man, you are kind of a dick.

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2009 Holiday Survival Guide for SlackersThere was a time when “Yankee ingenuity” meant inventing an airplane or splitting the atom, but that was before the eighth season of Laverne & Shirley reduced our national IQ to just a smidge over π. The best we can do these days is to foist the world’s stupidest product on our former BFFs. Thus: Snuggie for Dogs!!! Yes, following on the heels of Binder Clip: For Cats!! and The Wire Season 3 DVD Box Set: For Ferrets!!, the makers of the all-fleece SfD!! would have you believe that shaving the hair off one animal and putting it on another isn’t just a hobby for the criminally insane. Still, if you know someone who (1) was dumb enough to have bought a Snuggie for themselves; and (2) refers to their mutt by some ridiculous portmanteau like “labradoodle” or “bullshihtz,” you probably can’t go wrong with this swatch of fastenable idiocy.

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2006 Holiday Survival Guide for SlackersWhen I was a wee lad, the toy I coveted above all others was the Star Wars X-Wing Fighter. Not only did the ship accommodate both the Luke Skywalker and the R2D2 action figures, but when you pressed a secret button on its aft, two bright-red, spring-propelled missiles would fire from its wingtips. This was truly the coolest item in the toy store—until some twerp induced a stroke in his great aunt by “accidentally” firing one of the missiles down her ear canal (“Great shot, kid. That was one in a million!”), thereby triggering a nationwide recall. WAY TO RUIN IT FOR EVERYONE, PETE BLAKESLEE OF AMIDON, NORTH DAKOTA!!! Of course, these were just tiny slivers of plastic; I can’t even imagine what’s going to happen when America’s youth get their filthy mitts on the The Rocket Fishingrod. “Blasts your lure over 30 feet,” boasts the website, leaving the subjunctive clause—“directly into the face of your sister”—unspoken. The first time an eight-year-old winds up with a hook ensnared in her uvula, they’ll probably revoke capitalism entirely. So buy now!

They just go on and on like that.

Send your suggestions to matthew@defectiveyeti.com, post them as comments to this post, or simply arrive at my household laden with the newest offerings from Chia Pet Incorporated.

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Parry

Katy Perry is apparently going after Radiohead fans, namechecking the band in her latest song The One Who Got Away:

Summer after high school when we first met
We made out in your Mustang to Radiohead

In retaliation, Radiohead is now targeting Perry’s audience with their new single “Fake Plastic Tweens”.

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Realization

Honestly, Coca-Cola doesn’t offer anything you couldn’t get by mixing carbonated water with high fructose corn syrup, carmel color, phosphoric acid, natural flavors, and caffeine.

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