My New Year’s Resolution for 2009 was to “complete 12 projects”. In making the vow, I left “project” largely undefined–pretty much anything that I wanted to do and that would take a fair amount of effort qualified, as far as I was concerned. I chose twelve thinking that each would take me a few weeks, and I could therefore knock out one a month over the course of the year.
Since work on these projects is largely response for my defective yeti hiatus, I thought I owed y’all an update on their progress. Here they are in chronological order:
Project 1 (January) “Day Trader”: A two-player card game I designed. I have been shopping it around to a few game companies but, as the typical response rate is 2-3 months, have only had it rejected twice so far. Hopefully things will pick up in the latter half of the year and I will have it rejected three to four more times. Status: Complete (my mental definition of this project was “design the game”, with no thought toward what would happen to it afterward).
Project 2 (February) “Janus”: A short story I wrote and hope to soon publish on the web in a fairly unusual format. Status: Halfway done, but I won’t consider it complete until I actually publish. Will do so by year’s end to ensure I get “credit” for it.
Project 3 (March) “The Office – Personas”: The screenplay for The Office I wrote. I submitted it to the Austin Film Festival screenwriting competition, where it was one of only 40 scripts that advanced to the second round. It didn’t make it any farther, alas, but the second round was the best I could have hoped for what is essentially a “stunt script” (as they say in the business). Yay me. Status: Completed. And a big shout-out to Ryan who suggested I send the script to the Austin Film Festival.
Project 4 (April) [redacted]: A dumb, one-joke website I made anonymously, and that I am not publicizing here. But I had to teach myself some programming and css stuff to build it, so it was worth the effort. Status: Completed.
Projects 5-7 (May-September) “Infinite Summer”: A moderately clever idea that kind of turned into a big deal. Here’s me getting interviewed by the LA Times, and here we are getting namechecked by TIME Magazine, etc. The event is a crapload of fun and Infinite Jest is as amazing as rumored, but man-oh-mighty did this wind up being more work than I envisioned. I decided to retroactively award myself three projects worth of credit for this one, as it has consumed an entire season of my free time. If you haven’t been following along, please note that we are right now trying to decide the future of the project, and I would love for more dy readers to get involved (especially those who waded through Catch-22 and Lolita with me in years past). Don’t tell, but I’m 80% sure we will be reading Dracula in October. Status: Reading of Infinite Jest ends in three weeks, so completion seems certain barring a spectacular failure of some sort.
Project 8 (now): I’d be a damned fool to launch a new project with I.S. still in full swing, but I may do so all the same. For this one I am seeking lists–you know, like those that appear on McSweeney. If you’ve been carrying one around in your head and would like to help out, drop me a line.
Other items on my todo list (i.e., writings that I have yet to complete, but that fall short of full “project” designation): a humor piece for Let’s Panic (that dingo ad on the front page is mine, by the way), another print-and-play game review for Jay is Games (previously I did Zombie in My Pocket, something to The Morning News, and a week’s worth of posts here regarding the various television shows I have been devouring on DVDs. Hell, maybe I’ll do that this week. Stranger things have happened.