{"id":2029,"date":"2002-04-18T12:41:42","date_gmt":"2002-04-18T19:41:42","guid":{"rendered":"http:\/\/defectiveyeti.com\/?p=2029"},"modified":"2002-04-18T12:41:42","modified_gmt":"2002-04-18T19:41:42","slug":"games-interactive-fiction","status":"publish","type":"post","link":"https:\/\/defectiveyeti.com\/wordpress\/2002\/04\/18\/games-interactive-fiction\/","title":{"rendered":"Games: Interactive Fiction"},"content":{"rendered":"<p>[<b>Games:  Interactive Fiction<\/b>]  A <a href='\/archives\/000196.html'>while ago<\/a> I briefly mentioned a neat little game called 9:05, and swore that I would &#8220;write more about interactive fiction later this week.&#8221;  And did I?  Did i write more about later that week?  No I did not.  And while that may make me a filthy stinkin&#8217; liar, I am at least a filthy stinkin&#8217; liar so racked with guilt at this oversight that I&#8217;m going to make good on my promise now.<\/p>\n<p>&#8220;Interactive Fiction&#8221; is the new-fangled term for a genre of games that once lacked a name and was simply described as &#8220;like Zork.&#8221;  &#8220;I&#8217;m totally addicted to this new game I bought called Planetfall!  it&#8217;s one of those game, you know, like Zork?&#8221;  Later this category of time-killers was referred to as &#8220;text adventures&#8221;:  games without graphics, in which everything is described in words and you, as the protagonist, interact with the environment by entering a series of written command.<\/p>\n<blockquote><p><center><tt><b>West of House<\/b><\/center><br \/>\nYou are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.<\/p>\n<p>> <font color='blue'>open mailbox<\/font><\/p>\n<p>Opening the small mailbox reveals a leaflet.<\/p>\n<p>><\/tt><\/p><\/blockquote>\n<p>Ahhhhhh yes, it&#8217;s all coming back to you now, isn&#8217;t it?  I&#8217;m sure many of you, like I, wasted hours and day and weeks back in the 80&#8217;s as you sat in front of your computer, subsisting solely on beef jerky and RC Cola, trying to solve each and every puzzle in <a href='http:\/\/www.csd.uwo.ca\/Infocom\/enchanter.html'>Enchanter<\/a>.  Well, a few years back someone clued me in to the fact that, while the legendary <a href='http:\/\/www.csd.uwo.ca\/Infocom\/'>Infocom<\/a> is more or less defunct, there is still an active community of Text Adventures out there, walking around with brass lamps and stashing treasures into their trophy cases.  Better yet, there&#8217;s quite a few folks who continue to write (free!) text adventures &#8212; so many that there&#8217;s even an <a href='http:\/\/www.ifcomp.org\/'>annual competition<\/a> to reward the authors for their efforts.<\/p>\n<p>These games are now called &#8220;Interactive Fiction&#8221; (IF), because many contemporary offerings break the traditional &#8220;solve puzzles, save princess&#8221; mold.  While the classic puzzle romps are still prominent, many IF authors now use the medium to explore literary and philosophical ground.  (Try the groundbreaking <a href='http:\/\/www.wurb.com\/if\/game\/255'>Phototopia<\/a> to a prime example.)<\/p>\n<p>I go on an IF bender about once a year, during which I typically download and play half a dozen games over the course of a month.  I&#8217;m on one now, which is why I&#8217;m writing about it here.  If trying out such games interests you, there&#8217;s no shortages of resources available to you on the web.  Check out Stephen Grande&#8217;s <a href='http:\/\/brasslantern.org\/'>Brass Lantern<\/a>, the <a href='http:\/\/www.ifarchive.org\/'>Interactive Fiction Archive<\/a> (along with this nice <a href='http:\/\/www.wurb.com\/if\/index'>guide to the archive<\/a>) and the two largest IF societies, <a href='http:\/\/www.xyzzynews.com\/'>XYZZY<\/a> and the <a href='http:\/\/sparkynet.com\/spag\/'>Society for the Preservation of Adventure Games<\/a>.<\/p>\n<p>Me, I&#8217;ve played maybe 20 modern IF games and enjoyed quite a few.  Here are my favorites<\/p>\n<ul>\n<li><a href='http:\/\/www.wurb.com\/if\/game\/17'>Anchorhead<\/a>  An astounding game, and the one that got me rehooked.  I am an H. P. Lovecraft fan, and this tribute to his literary (and atmospheric) style is my favorite of all the contemporary IF games I&#8217;ve played.\n<li><a href='http:\/\/www.wurb.com\/if\/game\/207'>Spider and Fly<\/a>  Adam Cadre (who also wrote the aforementioned <a href='http:\/\/www.wurb.com\/if\/game\/327'>9:05<\/a> and <a href='http:\/\/www.wurb.com\/if\/game\/255'>Photopia<\/a>) is considered one of the masters of modern IF.  This is the one I enjoyed the most.\n<li><a href='http:\/\/www.wurb.com\/if\/game\/27'>Babel<\/a>  Eerie science-fiction game reminiscent of &#8220;The Thing&#8221;.  I hated one of its puzzles but, beyond that, recommend it hightly.\n<li><a href='http:\/\/www.wurb.com\/if\/game\/604'>Winter Wonderland<\/a>  Cute!  Fun!\n<li><a href='http:\/\/www.wurb.com\/if\/game\/917'>Yes, Another Game With a Dragon!<\/a>  Just finished this one the other night and thought it was great.  A nice introductory game for those who have fond memories of Zork<\/ul>\n<p>Incidentally, you can play any of the old Infocom games by <a href='telnet:\/\/eldorado.elsewhere.org'>telenet&#8217;ing to eldorado.elsewhere.org<\/a>.  Have fun.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>[Games: Interactive Fiction] A while ago I briefly mentioned a neat little game called 9:05, and swore that I would &#8220;write more about interactive fiction later this week.&#8221; And did I? Did i write more about later that week? No I did not. And while that may make me a filthy stinkin&#8217; liar, I am [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[13],"tags":[],"class_list":["post-2029","post","type-post","status-publish","format-standard","hentry","category-games"],"_links":{"self":[{"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/posts\/2029","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/comments?post=2029"}],"version-history":[{"count":0,"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/posts\/2029\/revisions"}],"wp:attachment":[{"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/media?parent=2029"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/categories?post=2029"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/defectiveyeti.com\/wordpress\/wp-json\/wp\/v2\/tags?post=2029"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}